A downloadable plugin

Buy Now$3.99 USD or more

This is a plugin for RPG Maker MZ that allows you to make Actors, Battlers, Events and Enemies breathe by giving them a simple <breathing> tag (or with options for more control!)

This plugin is awesome for you if you want to

  • Make your characters feel more alive
  • You also don't want treasure chests or inanimate objects to breathe
  • You have taller or shorter sprites
  • You don't want to make sprite based idle animations
  • You want to give the game a modern look easily
  • Animations are offset for each character to look more natural

Compatibility

This plugin is compatible with Visustella Core!

How to use

  1. Put the JS file into your project's plugins '\js\plugins' folder
  2. Turn the plugin on in your project's plugin manager
  3. Add the <breathing> tag to any character or event!
  4. (Optional) Use <breathing: offsetX, offsetY, speed> tag for events that need to skew more, skew in only one axis or breathe faster! (eg. <breathing: 0.08, 0.1, 1.2>)

Terms of use

Can be used for any projects including commercial projects.  The source is provided for you to modify it for your own games, but do not redistribute or sell it.

Purchase

Buy Now$3.99 USD or more

In order to download this plugin you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:

Rory_BreathingAnimation.js 7.4 kB

Comments

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It reminds me of the plugin "mog_oppai.js", but that plugin cannot be effective for the player team, but can only be effective for a small part instead of the complete sprite.

In fact, the preview image reminds me of the underwater world.

That’s hilarious LOL, I looked up Mogs Oppai plugin just to be sure what it was.

I know why you LOL, so, can you be a better substitute for "MOG_Oppai"?

With some oppai physics?

Sorry I don't know the technical differences, I just want to know if it can be a better alternative visually.

I admit that my request is selfish.