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Pirate Physics

Pirate Physics

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Devlog

  • Update 0007
    April 17, 2019 by Rory Mitchell
    Update 0007 (GOOD TO GO) Fixed a minor bug to do with remnant objects in the air on start. Improved physics lag on start of each round... Continue reading
  • Update 0006
    April 17, 2019 by Rory Mitchell
    Update 0006 Rebalanced water physics! Rebalanced boat stability! Reduced cooldown for cannons!... Continue reading
  • Update 0005
    April 17, 2019 by Rory Mitchell
    Update 0005 Fixed control scheme!... Continue reading
  • Update 0004
    April 17, 2019 by Rory Mitchell
    Update 0004 Unlocked the sky so you can shoot as high as you want (storing up your cannon shots can make them infinitely stronger)!... Continue reading
  • Update 0003
    April 17, 2019 by Rory Mitchell
    Update 0003 Fixed score system! Fixed controls not being locked at start of rounds from the second round onwards... Continue reading
  • Update 0002
    April 17, 2019 by Rory Mitchell
    Update 0002 Made the ships rotate slightly when hit by water or cannonball Fixed Right click spawning more ships bug Improved game camera... Continue reading
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